Game Design Methods by Francois Dominic Laramee
Last Minute Sales & Specials
Everyone has their own idea of what good game design is, and this unique collection of articles provides a variety of different perspectives and ideas to consider in game design. The articles are written by a diverse group of designers with varying levels of experience, covering most of the key areas of game design. Each section begins with a broad overview of the topic and then includes a collection of ideas from other designers on how they think about or approach the subject, including a variety of practical techniques and tools. Topics covered include: design documents, game design theory, user interfaces, genres and platforms, characters and storytelling, the user community, and managing a game development business.
Suggested:
Heroes of Mana Official Strategy Guide
Pro Evolution Soccer 2008 [With DVD]
Final Fantasy Tactics A2: Grimoire of the Rift Official Strategy Guide
The Club Official Strategy Guide
The Incredible Hulk Official Strategy Guide
Universe at War: Earth Assault Official Strategy Guide
Battlefield 2142: Prima Official Game Guide
Pokemon Mystery Dungeon Strategy Guide: Blue Rescue Team, Red Rescue Team [Wit...
Gears of War 2: Official Strategy Guide: Last Stand Edition
Blue Dragon Plus Official Strategy Guide
World in Conflict: Prima Official Game Guide
Pokemon Battle Revolution: The Official Pokemon Battle Revolution Strategy Gui...
Stormrise Official Strategy Guide
Kingdom Hearts II Limited Edition Strategy Guide
Dark Sector Official Strategy Guide
Madworld Official Strategy Guide