Game Design Methods by Francois Dominic Laramee

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Game Design Methods by Francois Dominic Laramee

Everyone has their own idea of what good game design is, and this unique collection of articles provides a variety of different perspectives and ideas to consider in game design. The articles are written by a diverse group of designers with varying levels of experience, covering most of the key areas of game design. Each section begins with a broad overview of the topic and then includes a collection of ideas from other designers on how they think about or approach the subject, including a variety of practical techniques and tools. Topics covered include: design documents, game design theory, user interfaces, genres and platforms, characters and storytelling, the user community, and managing a game development business.